🟢 Actively Hiring · 18d ago ⏳ Closes in 73 days 🇬🇧 UK Corridor 🛡️ UK Work Eligibility 🏢 Company - Private

Crowd TD

🏢 Streamland Media LLC · 📍 London, England · 🕒 Oct 14, 2026 · Ref: OP-VERIF-DB0F49E9
Benchmark Compensation (Annual Base)
£38,000 - £38,588
£3,167 - £3,216 / mo
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Position Overview & Specifications

Crowd TD
Ghost VFX

Ghost VFX is looking for a talented Crowd TD to join the growing team!
Company description
Ghost VFX, Streamland Media’s visual effects division, is a leading visual effects studio with award-winning talent and innovative technology. Ghost VFX’s dedicated teams around the globe fulfill the demands of our clients and create ground-breaking work that quietly speaks for itself.
Copenhagen | London | Los Angeles | Manchester | Pune | Toronto | Vancouver
Responsibilities
  • Manage and organize motion for crowds
  • Animation and simulations on shots or sequences
  • Creating show-specific tools and setups to complement the crowd pipeline
  • Setting up and troubleshooting crowd simulations
  • Setup and run cloth simulations on Crowd
  • Work with Character Modeling and Rigging to ensure quality and efficiency of crowd assets
  • Incorporate provided motions into a locomotion set
  • Work with Animation Supervisor and Director to place crowds in shots ranging from simple vignette scattering to complex behavior and simulation using locomotion networks
  • Create a list of needed motions and develop a schedule with the Animation Supervisor.
Requirements
  • Advanced knowledge of Houdini Software
  • Proven experience working on high-end VFX feature-film productions
  • Strong crowd and layout skills including asset integration, scene setup, and running simulations
  • Experience working with motion capture and/or clip-based animation
  • Strong communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high-quality output
  • Proficiency in crowd production
  • Strong team player and excellent communication
  • Comfort with non-linear thinking
  • Proactive, collaborative, and assertive work style
  • Strong experience shot building in Maya
  • Experience using Golaem in production
  • Animation experience and the ability to create or update motions
  • Experience retargeting new motions in Motionbuilder for crowd prep or re-use
Preferred Skills
  • Passion for creative problem solving
  • Additional experience in other 3D packages is a plus
  • Varied skill set including animation, rigging, and character work is a plus
  • Experience working with cloth simulations and Vellum
  • Working knowledge of VEX and/or Python
  • Understanding of ‘Maya-to-Houdini’ workflow
  • A keen eye for how crowds flock and move / behavioral observations
Education
  • High School education or equivalent required
  • BA/BS in applicable field preferred.
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